Sr. Level Designer
Company: Azra Games
Location: Austin
Posted on: April 5, 2025
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Job Description:
Azra Games is recapturing the childhood thrill of storytelling
with your entire toy box for modern AAA gaming. We are dedicated to
one genre, role-playing games, and led by veteran designer Mark
Otero (Zero-to-one director of Star Wars: Galaxy of Heroes, EA's
most successful mobile game of all time, with $1.5B lifetime
revenue). Azra has assembled an expert team with decades of
experience building blockbuster games. Our debut release, Legions &
Legends, will be Mark's ninth RPG. And his best. Azra Games
believes in harnessing the power of technology, with a focus on
generative AI, to radically disrupt & transform game
development.
Responsibilities:
Create levels that highlight and evolve the game's systems and
mechanics, and mesh well with the flavor of the game's universe.
Define new taxonomies, and metrics, and develop expert
techniques.
Evaluation and iteration of map flows to ensure the best possible
gameplay experience
Develop 3D environments to creatively challenge our players'
gameplay actions and abilities.
Work with all disciplines and contribute to topics at the project
level. While everyone has an area of focus, building a great game
and a great development experience is everyone's
responsibility.
Requirements
Minimum six years of experience designing 3D real-time video game
levels and building the geo for them.
An online portfolio (time-indexes with links to publicly available
videos are also acceptable) showing shipped 3D real-time video game
levels that you personally designed and built.
Regardless of genre, your portfolio must reflect substantial
hands-on experience in single-player mission design and geo
construction, be it blockouts or full end-to-end level design and
construction. (Multiplayer level design experience will be viewed
as a supplemental showcase of your range and variety of skills but
is not necessary.)
You are well versed in concepts such as control of pacing and
composition, sequencing of events through a practical
implementation perspective, experience with complex objective
logic, and how the construction of geometry relates to all those
concepts.
You can explain your design process in depth, demonstrating your
understanding of the way level geometry, gameplay systems, player
psychology, and mission logic mesh to create fun player
experiences.
Ideally based locally to the Sacramento area. We are open to Hybrid
and Remote candidates with the expectation of coming to the office
based on needs. Cadence will be agreed upon with the Hiring
Manager.
The perks of working at Azra:
Competitive salary & equity
Platinum healthcare plan for you and your family paid for by Azra
Games. Including health, vision, and dental!
Parental leave
Unlimited paid time off
Work that fits your lifestyle - Work from our studio office in
Sacramento, CA, and/or hybrid, and anything in between.
Occasional catered lunches and dinners
Office social events including happy hours, parties, and community
service projects.
A generous technology budget to provide the best gear you need to
be your most productive and happy self.
A packed snack room and loaded fridge
Dedicated Game Room for 'Market Research'
An authentic office environment where you get to be YOU
Azra Games is an equal opportunity employer and considers qualified
applicants for employment without regard to race, color, religion,
sex, national origin, sexual orientation, gender identity,
disability, or other applicable legally protected characteristics.
Azra Games is an inclusive workplace where everyone is welcome and
employee differences are celebrated.
Base Salary Range: $90,130 - $137,901. The final salary offered for
this position may take into account a number of factors including,
but not limited to, location, skills, education, and
experience.
Keywords: Azra Games, Round Rock , Sr. Level Designer, Other , Austin, Texas
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